HAVE WE MET BEFORE?

“So what this says is: because we don’t know exactly where we are in space and time, we are actually spread out between all these different universes in which we exist. So really this means that anything that can happen, does happen, and that instead of being PhD students here, maybe in another universe, you’re … Continue reading HAVE WE MET BEFORE?

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THE GOTHIC READING GAME: PART 1/2 – PLURALITY. TEXT AND HYPERTEXT, LITERATURE AND VIDEO GAMES

Part 1 of 2. In these two articles, I draw links between the Gothic in literature and in video games. This first one is dedicated to Oxenfree (Night School Studio, 2016), and “The Tale-Tell Heart” (1843) by Edgar Allan Poe, and how the uncanny, in both cases, is released outside of the boundaries of their respective media.