Part 2 of 2. In this article I’m going to put in relation a Gothic short story by Brown and a mini-game in Night in the Woods. In both cases, a whole new story can be seen between the cracks of the texts.
Part 1 of 2. In these two articles, I draw links between the Gothic in literature and in video games. This first one is dedicated to Oxenfree (Night School Studio, 2016), and “The Tale-Tell Heart” (1843) by Edgar Allan Poe, and how the uncanny, in both cases, is released outside of the boundaries of their respective media.